tag:blogger.com,1999:blog-33041938.post8914826440546930374..comments2024-03-28T09:55:48.460+00:00Comments on <p align="right">Steve's Random <br>Musings on Wargaming <br>and other stuff...</p>: "One Hour Wargames" - Scenario 5 - "Bridgehead" - Set up & GameSteve-the-Wargamerhttp://www.blogger.com/profile/07077311120172727690noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-33041938.post-91831221407226299162015-11-10T07:22:48.424+00:002015-11-10T07:22:48.424+00:00Ross - you read our minds... DG knocked up some p...Ross - you read our minds... DG knocked up some possible changes he thought the rules needed in order to add nuance and we've been batting them back and forth for a few days. Casualty calculation by range is one of them... the clever bit is to keep the essence of the rules (fast/simple) while putting in those bits we really did think were missing.. Steve-the-Wargamerhttps://www.blogger.com/profile/07077311120172727690noreply@blogger.comtag:blogger.com,1999:blog-33041938.post-70199178968373999222015-11-09T17:33:59.322+00:002015-11-09T17:33:59.322+00:00There is definitely a time and place for short and...There is definitely a time and place for short and simple. I didn't mind the ommision of a charge to contact but was tempted to add a 1/2 casualties over 1/2 range rule so that players could have a choice of tactics and an option for lower risk/low reward pinning or harrassing attacks (skirmishing in effect) as well as the full bore bloody firefight.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.com