
So first off the table, and this:
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© Rob Grace 2010 |
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White pins mark the deployment area's |
Rearguard/American
Hohenzollern DR 1 officer / 12 troopers | 4th Dragoons (Bases 37 and 38) |
Max Josef IR 3 officers / 40 soldiers | Green Mountain Boys - 1st Battalion (1 and 2) Green Mountain Boys - 2nd Battalion (3 and 4) |
Field Artillery 2 guns, 1 officer / 10 gunners | New York Artillery - Light (27) |
TOTAL 69 figures (50% = 35 figures) | TOTAL: 20 SP's |
Advance Guard/British and Hessian
Birkenfeld CR 2 officers /16 troopers | 16th Light Dragoons (Bases 24 and 25) |
Hoch und Deutschmeister IR 2 officers / 32 soldiers | Brunswick Jaegers (3 and 4) Brunswick Battalion von Barner (8 and 9) |
Field Artillery 2 guns, 1 officer / 10 gunners | New York Loyalist Artillery - Light (21) |
TOTAL 65 figures (50% = 33 figures) | TOTAL: 20 SP's |
...becomes this:
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Minifigs delicious'ness with Lofty C looking on.. Americans in the distance, British and Hessian closer.. |

First game:
I am attacking from the left and have started aggressively... my infantry is attacking along the left bank of the river, while the Dragoons are advancing past the bridge on the right - this will be about move 2 or 3... DG has made the tactically sound decision to deploy his artillery from move 1 and they are already firing... I'm wasting time bringing the gun forward for no good reason!
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Damn sightsee-ers on the river again! |
End game - next - the British cavalry attempted a flank attack across the river on the American artillery, but failed and was sent packing (terminally), the British artillery did too little too late, and DG managed to see of my infantry by judicious use of artillery and musketry.. he has both ends of the bridge and I conceded shortly after this..
...time to crack open an enlivening snifter [clicky] and have another go!
Game 2:
A far more cautious affair..!
I am again attacking from the left, DG on the right.. he has opted to deploy artillery again from start and I have decided to do the same.. these are light pieces so the penalty modifiers over 12" are swingeing, but the opportunity to start firing from move one seems to be a game winner..
You'll note I've massed my infantry on the right.. I plan to use the hill for cover.. my cavalry are facing left - want to see if I can get them in to the cover of the farm with a view to holding that end of the bridge..
...tow or three moves later... slowly slowly catchee monkey.. DG has the end of the bridge this side.. his artillery have no targets, but my artillery is firing abysmally...
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The Hophead is clearly slipping down nicely... |
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Top notch view for the sightsee'ers - British shaken (yellow dice) so no charge this turn, and they are in turn charged themselves.... |
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Close up... |
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End Game.. |

Cheers, John - and here's to my getting my revenge next year!
