"Island Excursion"
This battle is a re-fight of a little "set-to" I had a number of years ago when playing a solo campaign in the AWI period. Basically, the campaign was set on a small island where the Americans were conducting secret talks with a high ranking French official. The British were charged with capturing him, and to do this landed troops on the island, but only had a limited period of time to complete the operation.. The battle following was the culmination of the campaign, and I fancied seeing if I could reverse the result from the last time it was fought.
Units on each side:
Unit Name | Troop Type | Unit Morale | Strength Points | Artillery |
Americans:
|
||||
1st (New York) Brigade:
|
||||
1st New York | Line Infantry CO | 5 | 5 | |
2nd New York | Line Infantry CO | 5 | 5 | |
New York Regiment | Line Infantry CO | 4 | 4 | |
Bourbonnais Regiment (1st Battalion) | Line Infantry CO | 5 | 5 | |
New York Artillery | Artillery | 5 | 5 | Light |
Auxiliary unit:
|
||||
Massachusetts Militia (1st Battalion) | Militia CO | 3 | 4 | |
Cavalry:
|
||||
4th Dragoons | Cavalry | 5 | 5 | |
|
||||
British:
|
||||
1st Brigade:
|
||||
17th Foot | Line Infantry CO | 6 | 5 | |
23rd Foot (Royal Welch Fusiliers) | Line Infantry CO | 6 | 5 | |
New York Loyalist Artillery | Artillery | 4 | 4 | Light |
Mohawks | Open Order | 3 | 5 | |
2nd Brigade:
|
||||
33rd Foot | Line Infantry CO | 6 | 5 | |
Regiment Erbprinz | Line Infantry CO | 7 | 5 | |
Royal Irish Regiment | Line Infantry CO | 4 | 4 | Light |
Mohawks | Open Order | 3 | 5 | |
Cavalry:
|
||||
16th Light Dragoons - 1st | Cavalry | 6 | 5 | |
16th Light Dragoons - 2nd | Cavalry | 6 | 5 |
The Americans are out numbered badly then, but they can expect re-inforcements within half an hour, comprising:
Unit Name | Troop Type | Unit Morale | Strength Points | Artillery |
|
||||
2nd Brigade:
|
|
|||
|
||||
9th Pennsylvania Regiment | Line Infantry CO | 5 | 5 |
|
|
||||
Green Mountain Boys (1st Battalion) | Line Infantry CO | 5 | 5 |
|
|
||||
Green Mountain Boys (2nd Battalion) | Line Infantry CO | 5 | 5 |
|
..and after another hour (so an hour and a half total) the following arrive:
Unit Name | Troop Type | Unit Morale | Strength Points | Artillery |
Massachusetts Militia (2nd Battalion) | Militia CO | 4 | 5 |
|
The battlefield is as follows (and you can click on any of the graphics to get a bigger picture):
So how did it play? Well it was an excellent game, and could have gone either way on a couple of occasions, but in the end it was not historically different from the last time the battle was fought - perhaps a little closer but that was all...!
...the American deployment looking from behind the British left flank - you can see the exposed position the artillery were in - no flank protection at all.. (all figures are Minifigs 25mm).. |
On their right the first skirmish of the game was triggered by the American cavalry's efforts to rejoin their main force.. Not surprisingly, despite the best efforts of their Mohawk allies (a surprisingly effective volley saw the first casualties of the battle going to them, and the British), the American cavalry managed to drive off, and then evade any further Mohawk attentions..
.....US Dragoons face up to British Mohawk allies..(all figures are Minifigs 25mm).. |
Elsewhere, the left-most of the two British Cavalry units moved rapidly to assault the US artillery on the hill - not too successfully, but it did mean that the American artillery couldn't concentrate on the main British assault (a considerable benefit to the British main assault), and also the Americans were forced to pull back the Militia so as to defend them..
As the American reinforcements arrived, the British main attack has already launched with some success - the attack caught the militia in the rear as they tried to move on to the hill to provide protection to the artillery, and the three New York battalions head on... the Militia were driven off in rout (not to return), and the same damage was also dealt to the New York Regiment - the other two New York Battalions held, and even drove off the Welch Fusileers with superior musketry..
Post match analysis:
The game was fought solo, but as is best with all solo games the scenario was lopsided (as a result of the Americans not managing to concentrate their forces quickly enough), and the plan of attack was obvious - not too much suspension of thought required... the most difficult thing was to think what an opponent would have done with the US Dragoons - as it turned out I thought they did quite well despite my best efforts! 😀
The sole American successes were the total destruction of the British artillery (by the American Dragoons), and the removal of the Welch Fusiliers as an effective fighting force (80% casualties, and routing as the battle ended) The British on the other hand were generally successful all over, the one surprise to me was the fact that Erbprinz, managed to not only put in a successful round of musketry, but also won a melee!!! Readers of my AWI battles will know that despite them being one of my most powerful units they never manage anything significant on the battlefield!!
A successful result for the British then, but particularly bloody, in fact almost pyrrhic (as so many of the British victories in the American War of Independence were... their reinforcements had a far longer journey than the Americans) - Americans lost 29 points (representing 50% casualties), the British 13 points (representing 25% casualties)
Finally - the tea this time was Asda Assam - a particularly nice brew.. no biscuits though...
No comments:
Post a Comment