I have a constant fear that something's always near
Fear of the dark, fear of the dark
I have a phobia that someone's always there"
Iron Maiden - Fear of the Dark
...apt I thought for obvious reasons! 😏
Without further ado then - let's on with the game...
As per the scenario setup the Confederate commander dices for when his columns are spotted - for the southwestern (bigger) column the Union outposts are obviously vigilant as they are spotted on a 1 and a 2.
To the east they are not quite so observant - throwing a 3 and a 4.
The above pictures show the setup at the beginning of the game - the southwestern column above and the eastern column below, bathed in a (photo editor inspired) gloom..
The Union outposts are the dismounted cavalry I completed recently..
Move 1:
Confederate movement:
In Regimental Fire and Fury movement and firing is diced for with a D10; DG and I always use two D10's when a roll is required (dividing the result by 2) as we found the results were just two variable using one dice; the variance can be huge…
For the first move then, both columns threw "well handled" and moved the full distance..
Union movement:
First outpost started heading towards the camp - you can almost see the dust is heels are kicking up in the following.
Move 2:
Confederate movement:
The southwestern column stumbles in the dark - it must be that gap between the fields that has slowed them down - they get a "tardy" result (move half). The eastern column pushes on - there's a possibility they may overrun the Union outposts...
Union movement:
First outpost has almost reached the camp - the second outpost is activated. The two outposts covering the eastern approach have yet to see anything..
Waiting to see the rest of the AAR... and I like very much the 'night' pictures!
ReplyDeleteRegards
Rafa