Time to get the wargaming mojo working again..
With Salute looming on the horizon, DG (my trusty opponent) is making his way down from deepest darkest Wales to attend, and usually we take the opportunity to fight one of my far too infrequent games.. this time however, my Dad is also down visiting for a few days, and given I am already planning to disappear for an entire Saturday, a game evening as well might be pushing it too far...
So, quoth DG, why don't we get one of our 'virtual' games on the go? So is born the third game in the mini campaign that is the "The Annexation of Chiraz"... we'll use Battle Chronicler to play this game, exchanging turns via email in the best Old School traditions of correspondence chess...
Background:
At the same time as the French (DG) invaders were forcing a crossing of the Cressay at Morteau (which was our last game [clicky]), the other half of their army has arrived at the small town of Drew looking to cross the Cressay via the four bridges* in the town.
At the same time the Allied (me) powers have sent a blocking force to deny them the opportunity.
Scenario Specifics:
The table is a virtual 6’ x 4’ and we will use standard movement distances as per the usual WSS rules [clicky]
DG and I are currently deciding:
General notes:
The winning side needs to ‘control’ all four bridges at the end of the game – this isn’t defined in detail but I feel sure DG and I can come to an agreement…
Orders of Battle:
French (playing as Lorraine)
Total Strength: 50 points
British (playing as the VFS)
Total Strength: 44 points
*The story goes that some time ago the goldsmith’s guild in Drew built a bridge and then charged everyone an exorbitant amount to use it. The other guilds in Drew were so incensed at this that three of them built their own bridges… hence the four bridges...
With Salute looming on the horizon, DG (my trusty opponent) is making his way down from deepest darkest Wales to attend, and usually we take the opportunity to fight one of my far too infrequent games.. this time however, my Dad is also down visiting for a few days, and given I am already planning to disappear for an entire Saturday, a game evening as well might be pushing it too far...
So, quoth DG, why don't we get one of our 'virtual' games on the go? So is born the third game in the mini campaign that is the "The Annexation of Chiraz"... we'll use Battle Chronicler to play this game, exchanging turns via email in the best Old School traditions of correspondence chess...
Background:
At the same time as the French (DG) invaders were forcing a crossing of the Cressay at Morteau (which was our last game [clicky]), the other half of their army has arrived at the small town of Drew looking to cross the Cressay via the four bridges* in the town.
At the same time the Allied (me) powers have sent a blocking force to deny them the opportunity.
Scenario Specifics:
The table is a virtual 6’ x 4’ and we will use standard movement distances as per the usual WSS rules [clicky]
DG and I are currently deciding:
- our force organisations – I have suggested no more than 3 Brigades (+ CinC)
- our column of march - we start the game off table entering at the points marked..
- our force will enter the table in column of march, but can then deploy as we see fit once they have fully entered.
General notes:
- All woods are "open"
- All hills are "gentle"
- River is not crossable except at bridges
- Entry points are labelled
The winning side needs to ‘control’ all four bridges at the end of the game – this isn’t defined in detail but I feel sure DG and I can come to an agreement…
Orders of Battle:
French (playing as Lorraine)
Unit Type | Unit Name | SP | MP |
Cavalry: | |||
Souastre | 5 | 6 | |
Orleans | 5 | 6 | |
Chartres | 5 | 6 | |
Infantry: | |||
Navarre | 5 | 6 | |
Bearn | 5 | 6 | |
Nivernais | 5 | 6 | |
Toulouse | 5 | 6 | |
Bourbonnais | 5 | 6 | |
Royal Italien | 5 | 6 | |
Artillery: | |||
Light Artillery | No.1 | 5 | 6 |
Total Strength: 50 points
British (playing as the VFS)
Unit Type | Unit Name | SP | MP |
Cavalry: | |||
Schomberg | 5 | 6 | |
Cadogan | 5 | 6 | |
Infantry: | |||
North and Grey | 5 | 6 | |
Dering | 5 | 6 | |
Goor | 5 | 6 | |
Beinheim | 5 | 6 | |
Artillery: | |||
Light Artillery No.1 | 5 | 6 | |
Chiraz Home Guard: | |||
Cavalry | 5 | 6 | |
Infantry | 5 | 6 |
Total Strength: 44 points
*The story goes that some time ago the goldsmith’s guild in Drew built a bridge and then charged everyone an exorbitant amount to use it. The other guilds in Drew were so incensed at this that three of them built their own bridges… hence the four bridges...
Good to see you back in action Steve. I've taken to playing games by webcam myself.
ReplyDeleteThanks CK - not so much by web cam as email - though it may be possible to have a concentrated session where we exchange multiple moves in an evening.
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