Time to bring our little saga to a close.. 😁
For the dramatis personae I refer you to this previous post [clicky]..
So just a reminder of where we are; the bad guys are attempting to rob the Assay Office and have shot one of the two Assay Office guards, and badly wounded the other who has holed up in the Barber's. It's not all gone their way though, as the gangs boss, Clay, is currently lying trussed up on the ground by the side of the hotel, with an angry Nugget standing over him....
Move 5:
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| First the bad guys: Emmett 10♣, Bart 3♠ and Joe 2♠. Then the good guys, Jesse (in the Saloon) 2♣, Nugget (standing next to the tied up Colt) A♠ and finally Wyatt 3♣ |
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Nugget (by the Hotel) A♠: Moves twice, to engage hand to hand
with Emmett. I gave Nugget a +1 because Emmett was lily livered, and
he won, but the wounds rolled for on the to hit table were only
grazes. I also allowed Emmett an opportunity to get the draw on Nugget
before the hand to hand which Emmett also failed.
(Here you go JBM - had to be done... 😁)
- Emmett 10♣: I adjudicated that Emmett just having been bashed, and failed a get the draw had finished his move.
- Bart 3♠: Moves twice
- Wyatt 3♣: No action
- Joe 2♠: Picks up bag (1 action) moves (1 action)
- Jesse 2♣: Fires twice (2 actions), misses with both
- Tension Clock: 3 (no action)
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| First the bad guys: Emmett K♣, Bart (in the Office) A◆ and Joe 7◆. Then the good guys, Jesse (in the Hotel) 6◆ , Nugget 2♥ and finally Wyatt A♣ |
- Bart (in the Office) A◆: Picks up bag (1 action) and moves (1)
- Wyatt A♣: Fires twice (2), short range, but -1 for character trait "nervous" and hits once at rolling 'arm wound' on the to hit table
- Emmett K♣: Automatic recovery from Lily livered due to the K. Fires twice (2) - Nugget tried to beat him to the draw but failed - Emmett hit twice rolling 'leg wound' and 'severe wound' on the to hit table - a severe wound knocks the recipient unconscious
- Joe 7◆: Moves into the office (I erred again, he had 3 actions to play with as a result of the 7 - apologies Joe, I can only blame heat of the game.... and besides your unpleasant.. 😁)
- Jesse (in the Hotel) 6◆: Moves outside (1) reloads (1)
- Nugget 2♥: Unconscious - he tested to to recover but failed
- Tension Clock: 6 - only two moves left - saved by the bell?? 😏
- Emmett (on the rise) 9◆: moves twice (2)
- Jesse (by the hitch rail in front of the Saloon) 8♠: moves (1) shoots (1) - I allowed Bart to get the draw which he failed - Jesse hits and rolls a "chest wound" - Bart passes his Toughness test
- Bart (by the wagon) 6♠: Fires (2) - hits twice, and rolls "graze" and "leg" on the to hit table - Jesse passes his Toughness test
- Nugget (unconscious) 6♥: Unconscious - he tested to to recover but failed
- Joe (in the Office) 5♣: Moves (1) Jumps on to the wagon (1)
- Wyatt (in the Barbers) 4♣: fires twice (2) at Joe (short range but I gave Joe cover from the wagon load) - hits once and rolls "graze" on the to hit table. Joe passes his Toughness test.
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| First the bad guys: Emmett 4♣, Joe (on the wagon) 10♥ and Bart 7♥ (back of the wagon). Then the good guys, Jesse (also back of the wagon) 3◆ , Nugget (unconscious) 5♣ and finally Wyatt 7♠ |
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| Emmett and Bart take on Jesse |
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| "Nugget fails to recover consciousness.." |
- Joe (on the wagon) 10♥: defers his move
- Wyatt 7♠: fires twice (2 Actions) - hits once, getting graze on the to hit table. Joe fails his toughness test and becomes Lily Livered (yet again I fluffed here, Joe should have had another action - I can only blame getting engrossed in the game too much!)
- Bart 7♥ (back of the wagon): fires at Jesse (1) and then moves (1) - he hits but only scores a graze on the to hit table. Jesse then fails his toughness test becoming lily livered. Jesse tried to jump the gun, but failed.
- Nugget (unconscious) 5♣: fails again to recover
- Emmett 4♣: Moves (1) and fires (1) at Jesse who attempts to jump the gun, but fails. The shot hits (I gave Jesse cover bonuses) , and he rolls "leg wound" on the to hit table - that's Jesse's third leg wound so it kills him outright.
- Jesse (also back of the wagon) 3◆: Dead
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First the body count:
The Good Guys lost two dead - Jesse and Waylon. The Bad Guys lost one captured - Colt.
- Then the scores:
- The Outlaws inflicted 17 wounds (for 17 pts) and escaped with two of the bags (for 4 pts) - a total of 21 pts. Their shooting and hand to hand hits were way above average.. Poor Wyatt took 9 hits alone - no wonder he ran for it and hid in the Barbers!
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The Good guys inflicted 8 wounds (for 8 pts) and retained one of the
bags (for 2pts), but I'm also giving them a bonus 3 pts for having
captured Clay - a total of 13 pts.
So a clear and incontrovertible win for the bad guys...
- I think without a doubt two things played into the Bad Guys hands - first, the game swung with those two bouts of hand to hand that Bart won. In "Ruthless", Hand to Hand combat is harsh - an automatic two rolls on the 'to hit' table for the loser. Second though, even when the Good Guys did eventually win a hand to hand they rolled very poorly on the to hit table. The Bad Guys were rolling well, the Good Guys, not so..
- I need a little handy reference card for the card activation values so that I stop missing those 7's! 😏
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Laters, as the young people are want to say...







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